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Bless Eternal

Worked as Texture / Look Dev Artist

 
Responsible for
Texturing of Paladin and Weapon : Creating Skin Displacement and Skin textures in Mari, Using Substance Painter for all others

Worked as Model / Texture / Look Dev Artist

 
Responsible for
Modeling and Texturing of Dopplegangers : Sculping DPGs from scratches and Creating Skin textures in Mari, Using Substance Painter for all others

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